Today's Browser Rousers intake is somewhat cutesy, the third one aside - and even it can run the adorable gamut if your tastes are odd.
Ever wonder why clouds move around so much? It's simple - they're colour-coded in ways we cannot perceive from the ground, and that pisses them off. Wars happen when skin colours are different, y'know. Cloud Wars is all about controlling the most clouds, and you control them by sending smaller clouds out to take over enemy cumuli, rather like parasites. It's a simple game, perhaps not as nice as other games in the same genre, but I do like the upgrade system.
The vile Gorliks seek to conquer your forest. YOUR FOREST. Put them down for good with a variety of towers, some items, and the power of funk. Funkin' Defense is kinda neat in that music helps determine the strength of your attacks, and you can change up that strength by changing up the music. There's less variety in that statement than it sounds, but it brings so variety to an otherwise par-for-the-course tower defense game.
No upgrades, no super-fancy graphics, no sprawling levels, just good old fashioned one-on-one bullet hell action. Your primary mission here is to avoid the countless waves of incoming enemy fire while firing back non-stop. This is an excellent game for practicing your bullet hell techniques. Players who get easily confused should probably look elsewhere.
And now, I hunger for food. I will continue to feed until Wednesday, when next we meet again. Ciao!